﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Light.Framework
{
    /// <summary>
    ///多对多映射操作
    /// </summary>
    public enum ManyToManyAction
    {
        /// <summary>
        /// 不更新关联
        /// </summary>
        None,
        /// <summary>
        /// 新增
        /// </summary>
        Create,

        /// <summary>
        /// 删除
        /// </summary>
        Delete,

        /// <summary>
        /// 修改
        /// </summary>
        Update,
    }
}
